The multiplayer part of Battlefield 4 consist of several classes. I know this won’t come as a huge shock to experienced Battleheads.
I just want everyone who hasn’t played one of DICE’s blockbuster games yet to know what this is all about.
Here are the four classes:
It’s the characters’ appearance, and their different weaponry and equipment, that separates the different classes from each other.
The differences between the classes can be increased considerably. This is up to you and me as players.
In this guide, I’ll look closer at each class and give you some simple tips on what you can do to improve even more in each of them.
The Starting Point
Just a little note about the background for this guide first.
Playing a Battlefield multiplayer game is very much about teamwork.
In the Call of Duty games you can manage just fine on your own.
You can to a certain degree in most game modes in Battlefield too. But the simple fact of the matter is that you’ll do much better when working alongside others.
Where Call of Duty online is like doubles in tennis at most, Battlefield multiplayer is more like a football match.
Whether we’re talking about American football or soccer – it’s the sum of the skills in the team and each player’s actions on the field that’ll either lead to victory and champagne, or bowed heads of shame in the locker room.
This goes for Battlefield multiplayer too. Well, except for the champagne. I suppose a beer every now and then is more appropriate.
The different players on a football field have different tasks. These tasks are often related to each player’s skills.
In a lot of ways, it’s like this in Battlefield too. Each class is equipped to perform different tasks. Some tasks are best suited for the Support class. Other assignments are better for Engineers.
How well each task is performed, and the importance this has to the rest of the team, is decided by you and me.
Usually, it’s like this: the better you and your team take advantage of the different class characteristics and specialties, the better your chances of winning.
The Assault Class
This is, as the name suggests, the attacker in Battlefield.
The medical skills are advantageous to both you and your fellow gamers. You can heal hurt teammates and revive fallen friends. But, for obvious reasons, you can’t revive yourself though!
All squads in objective-based game modes should have at least one Assault. Mostly for the health aspect. One of the most important tasks you’ve got as an Assault is to keep yourself and your team members alive.
Take a game mode like Rush, for example.
If you’re not an Assault yourself, you should think carefully through the potential consequences of destroying an M-COM station without a friendly Assault nearby.
Here’s a couple of Assault tips:
- Be generous – don’t be stingy with handing out med packs or helping other gamers back to life.
- You see a character in need of healing? Run over and toss ‘em a med pack.
I can’t count the number of times life-bringing Assaults have run directly past my dying character without so much as lifting a finger. What happened to “Leave no man behind”?
Together, You’re Stronger
It doesn’t matter too much if an Engineer or Recon leaves your squad to pursue a solo raid.
But if you, as the team’s only Assault, choose to go lone wolf, the consequences may be far worse.
Cause while you’re going walkabout on your own, the rest of your squad is in danger of being killed, with no-one there to bring them back to life.
So try to stay close to your squadmates – at least as long as they’re playing the objective.
A Little Moderation won’t Hurt
Despite the name of this class, it doesn’t hurt to be a little bit defensive.
Let’s say you and your team are storming an M-COM station. You’re the only one playing as an Assault.
Several opponent players have lined up their characters between you and the target.
If you lead the attack, and your character’s killed, there’s a big chance of the rest of your team suffering the same fate. The attack is then over, and your team’s lost valuable tickets.
The alternative is to let two or three squadmates run frontline. Not very sacrificial, you might think.
Perhaps not. But remember that you’re the one with healing hands.
Should their characters be taken out, you might be able to revive one or more of them. And as long as there are characters alive, there’s hope. The attack can continue.
The Support Class
This is the heavyweight class in all of the Battlefield games.
In Battlefield 4 multiplayer, a light machine gun is still your primary weapon. And you can still supply your teammates with ammunition, grenades, missiles, and rockets.
Pure fire power and this supply ability are what separate you from the rest while playing as a Support.
It was announced at E3 2013 that the various weapons’ suppressing effect has been changed and adjusted in BF4. Lighter weapons will suppress less. Heavier weapons, like machine guns, will often suppress more.
As such, your role as a Support, equipped with light machine guns, becomes even more important.
This goes for both attacking and defending. Even though you won’t always hit the opponent’s characters, your bullet shower can make it considerably more difficult for your opponents to retaliate.
Here are some thoughts to consider when you’re playing as a Support in Battlefield 4 online:
Be generous – you too
You’ve got ammo supplies? Give it out in handfuls. You see a teammate about to empty his last magazine? Run over and toss him an ammo box.
Put a blur on it
Like I said, the light machine guns in Battlefield 4 online will have a noticeable suppressive effect when the bullets pass close to the opposing character’s head. Use this for what it’s worth.
- Find a fairly safe spot where you can see both the objective and the enemy characters’ movements.
- Shower the opponents that are trying to reach the objective with bullets.
Believe you me – even if you miss with every single bullet, you’ll make life miserable for those standing on the receiving end of your lead inferno.
You’re on the assaulting team?
Place yourself a fair bit behind your attacking teammates and lay down some suppression fire.
The Engineer Class
I don’t have any evidence that players in the Engineer class are smarter than others – despite the name.
Anyway, here are some ideas for how you can become an even smarter Engineer.
In Battlefield 4, the Engineer class will have most of the same characteristics as in the earlier games.
If you choose to play as an Engineer, you’ll be equipped with some kind of Personal Defence Weapon (PDW) as your main weapon.
Additionally, your soldier can carry mines and launchers. You’ll use these, for the most part, on the opposing team’s planes, choppers, tanks, and other vehicles.
As the engineer, you can neither heal nor supply. But you can fix and repair.
With your repair tool you can bring any form of transportation back from the eternal junkyard.
This is why I think all Battlefield vehicles should have at least one engineer onboard.
A couple of tips to all incoming Engineers in Battlefield 4 multiplayer:
A Blanket of Mines
Here’s a familiar scene from the Battlefield series:
You and your team are defending an M-COM station or a flag. You’re managing to hold your ground against the opposing team’s foot soldiers.
One tank can be bad enough. Two is just too much. Few things are as overwhelming as a co-ordinated attack from two or more armored vehicles.
- It’s hard to stop an attack like this, even with RPGs.
- It’s even harder to re-conquer the lost target when it’s being protected by tanks, in addition to other soldiers.
So, what do you do?
The solution is to place mines strategically around the target you’re defending.
And if you have more than one Engineer carrying mines co-operating, you can make it impossible for the other team to reach the target with its vehicles.
In other words – you’re playing as an Engineer on the defending team?
Use mines, especially on vehicle heavy maps. Mines can be several times as effective as rocket propelled grenades.
RPGs can Turn the Fight Around
Rocket propelled grenades are pretty effective against armoured vehicles. You can effectively put a stop to the other team’s tanks, although you’ll may have to fire 3-4 grenades to bring them down.
Of course, RPGs work against soldiers without vehicles too. And sometimes, a well-placed grenade can turn the fight in your favour.
Picture an M-COM station inside a building. Several of your opponents have barricaded themselves in the room, along with the target. They’re defending themselves with overwhelming strength.
If you and your team only use rifles and PDW’s, it’ll often be impossible to get into the building. A hand grenade or two will help. But more often than not, even this isn’t enough.
However – one or two well-placed RPGs can clear the room out quite effectively.
So equip your soldier with an RPG when you’re playing on the attacking team. You can harm the other team’s vehicles considerably, and you can clear narrow and difficult areas of all resistance.
The Recon Class
This is a very popular class, particularly among new Battlefield players. Few things beat plucking down enemy characters with well placed headshots at several hundred metres’ safe distance.
This is exactly why this class has gotten a somewhat dodgy reputation.
A lot of people think that it’s populated by campers with only their own interest at heart, and with no consideration for the rest of their team.
I’ll admit that I too feel quite alone in the tasks at hand when I land in a squad where everyone else is playing Recon.
But there are many players out the who put these prejudices to shame, even though they rarely attack or defend a target at close range.
A Recon’s main weapon is poorly suited for close combats. A Battlefield sniper chooses wisely in staying at a distance.
But that doesn’t mean you can’t help your team, even if you place your character a fair distance away.
Here’s a couple of tips for being a Recon with some solidarity:
Tactical Spawn Points
Similar to previous Battlefield games, Recons in Battlefield 4 can carry a radio beacon.
The beacon is a mobile spawn point that can be placed pretty much anywhere on a map. When you equip your Recon with one, it can usually be used by all your squadmates.
Be careful when choosing the location for a Radio Beacon. It might become a game changer.
Take a game mode like Rush (I know – again). You’re playing as a Recon on the assaulting team.
- Get as close as possible to the first M-COM stations, preferably without someone seeing you.
- Place the Beacon in a fairly safe place – close to the targets.
- Move away, and take out enemy characters at a safe distance.
- Rinse and repeat if and when you’re attacking the next stations.
When you do this, your squad has a smart spawn point. Your squad mates can now revive their characters much closer to the target, thanks to you.
Just remember this:
A Radio Beacon makes a beeping sound that can be heard by your opponent players.
The trick is to think before placing it. Where can you put it with minimal chance of enemies discovering it, while still being as close to the target as possible?
Also, if you place a beacon out in the wide open, anyone who uses it will spawn while parachuting. The characters will resurrect about 100 metres above the ground. Not always the best way to re-enter the game…
If you place the Beacon inside, however, everyone will be able to spawn near it.
In Battlefield 4 multiplayer, the Recon class is once again able to carry C4 charges. The last time this was possible was in Bad Company 2.
This gives you as the sniper a powerful ace up your sleeve, most of all against the other team’s tanks.
In a lot of battles, the opponents will line up their tanks a fair distance away from the target, and shoot at it from afar.
Since you as Recon often move around the edges of the map, the tanks are excellent targets for you.
- Sneak forward so you get up behind the tank.
- Place at least three C4 charges on it.
- Get to safety while sending the tank and its crew to the eternal junkyards of beyond.
Remember that this maneuver becomes difficult, if not impossible, if one of the players onboard the tank uses the proximity scan upgrade (a radar that detects enemy characters close-by).
Equipped with C4, close combat will also become easier to survive for you as a Recon. You can do some serious damage, for instance by throwing one or two C4 charges close enough to a group of opponent players.
You can also make C4 traps. These work annoyingly well when the target is placed indoors.
Wallpaper the entrance with explosives, get to cover with a view of the entry and give the other team an explosive welcome when they try to reach the target.
There’s more Coming
This was just the warm up. I’ll be writing a lot more on each class and what they can do to affect the results of a battle later on.
In the meanwhile, I’d love to hear from you. Have you got tips on how to become a more efficient and dangerous Assault, Support, Engineer, or Recon? Feel free to use the comment field below or contact me here.