Millions of gamers from around the world will meet online to fight for honor and glory in multiplayer. A lot of them are damned good ‘cause they’ve already spent countless hours playing other Call of Duty titles.
Below the star players, you’ve got a large and divided congregation. They’re anything from fairly good to completely, and pitifully, terrible.
Do you want to be one of the good ones from day one? Then you should keep reading.
Here’s a collection of tips for those of you looking for a better start online.
The tradition of releasing annual Call of Duty games has been ongoing since 2006.
Some accuse the games in the series of being too similar to each other. And when it comes down to it, there are a lot of similarities between the games. Which really isn’t all that strange. The last few games were built with the same engine which, to be fair, has been upgraded between each new title.
But by all means, there are differences. Call of Duty: Ghosts multiplayer contains several new features. And it’s a good idea to know about these. You’ll find an overview of several of them on this page.
You’ve never played any Call of Duty multiplayer, you say?
Then it’s smart to get familiar with the different game modes. Here are some of the most popular ones:
This game mode is all about kill or be killed.
To put it another way, kill as many enemies as possible and die as little as possible.
In Team Deathmatch (shortened to TDM), two teams go head-to-head. When you kill a hostile character, both you and your team receive points. The team to reach a set amount of points first, wins.
Sometimes neither team reaches the preset point sum before time’s run out. Then the team with most points wins.
If both teams have the same amount of points when time is up, it’s a draw.
In Free-For-All (abbreviation: FFA), it’s everyone against everyone. Kill or be killed is still the headline.
You get points for each opponent character you kill.
The player to reach a set point sum first, or that has the most points when time has run out, wins.
Have you played one of the Battlefield games previously? Then you’ll recognize this game mode. ‘Cause Domination looks a lot like Conquest.
Two teams fight against each other to capture and hold flags that are spread around the maps. When the match starts, all the flags – or the Control Points, if you will – are neutral.
To capture a flag, one or more players has to stand, sit, lie, or move nearby it for a few seconds.
You receive points for a range of things, including capturing and defending flags.
The team to reach maximum points first, or that has the most points when time’s up, wins.
This game mode is Team Deathmatch with a twist.
There are still two teams fighting. The goal is the same. You’re killing as many hostile characters as possible.
But taking out a character is just half the job.
When you’ve shot and killed an unfriendly, Dog Tags appear above the body. You have to capture these to get maximum points for the kill.
Again, it goes like this: the team to achieve full point package first, or to have the most points when the match is over, wins.
Search and Destroy
Search and Destroy, which is often shortened to S&D, is yet another popular game mode. One of the reasons for this is the high scores you can receive if you kill your opponent’s characters.
The mode is based on elimination. Two teams fight each other. The one team is either eliminating the other, or detonating one or two bombs.
A match usually consists of seven rounds. The first team to win four rounds are proclaimed victors. Notice that your character only gets one life per round.
Step 1 – Learn the Maps
One of the important prerequisites for success in online first person shooters is map knowledge.
This goes for Ghosts Multiplayer too.
Map knowledge is sorted under a more comprehensive umbrella term: Situational Awareness.
I write more about this term elsewhere. For now, it’s enough that we talk a little bit about the maps.
How well you know the maps makes a difference to how well you play.
Each map contains set elements like shortcuts, hideouts, and things you can use as cover.
The more familiar you are with these things, and where they’re situated, the more you can make use of them while playing.
– So, what can I do to acquire better knowledge of the multiplayer maps?
You can, of course, dive head first into the first online match you can find. Just know that you’ll be facing other players with better map understanding than you. Usually, the result of this is that your character dies unnecessarily often. Why?
Well, because you have to concentrate on staying alive, at the same time as not having the slightest clue as to where you are or where you should be.
On the plus side, you’ll find that you slowly, but surely, will become more familiar with the different maps.
However, there is a better way. And it doesn’t ruin your Kill to Death ratio.
Set up a private match.
In private matches you have the choice of which map you want to play on. And you can move your character around this map without other players present.
- Try noticing details on the map that can help you figure out where you are at any given time.
- Try moving along all the routes and roads.
- Try jumping on things. Can you, for example, get into a building by jumping onto a box or a car?
I’m not saying you have to memorize every single detail on every single map. It’s good enough to get an overview of the big picture.
Step 2 – Preschool
Here’s another way to become familiar with both the maps and the game: play a few rounds of Wargame in Squads mode.
Playing Wargame is like playing Ghosts multiplayer for real, with one exception: your teammates and opponents are bots, programmed by Infinity Ward.
You control most aspects of the game yourself in this mode:
- You decide the degree of difficulty.
- You decide which map to play on.
- You also decide which multiplayer game mode to play in.
In addition to this, you can also decide which loadout the other characters on your team should carry. Try being tactical about this:
- Don’t let all the characters on your team play with the same kind of weapons and equipment. Change it up!
- Choose weapons and equipment based on map size. A snipers-only team might struggle on smaller maps.
Don’t think that the opposition is mediocre simply ‘cause it’s programmed. Infinity Ward’s done impressive work to ensure that both your AI-controlled teammates and hostiles will mimic real players.
Video: IGN Squads Preview: ‘Wargame’ gameplay
Step 3 – Adjust the Sensitivity
We’re almost there. Your real CoD: Ghosts online debut is right around the corner.
But there’s one thing you should do first: adjust the controller’s sensitivity. Cause this can actually have a great deal of say in how well you play.
Here’s how it affects your character:
- A low sensitivity makes movements that have to do with direction of sight slower. Turning your character, for example, will take longer.
- The movements become quicker the higher your sensitivity is. The advantage is thus a more flexible character that’s quicker in its movements.
But there’s a downside: to many, their accuracy will be reduced as sensitivity increases.
It’s a good idea to try and find the compromise that works for you.
Start your first match on a low sensitivity, like 3 or 4. Try adjusting it upwards – gradually up or down – and notice how this affects your character.
You might have to adjust the sensitivity a few times before you find the optimal setting.
– So what’s the going advice?
Well, playing with a low intensity. “All” the pros play at a low setting.
Just remember that what goes for many others, may not go for you. It might be that your perfect setting lies several notches above the pros’. You’ll have to try as you go to find it, anyways.
Step 4 – Where Should You Start?
OK. Are you ready? Ready for your very first match in CoD: Ghosts multiplayer? Good! You’ll do fine. Especially if you do as I say.
Start with some Free-For-All matches.
Well, the point is you’ll still gain from learning the maps. You should also get a feel for the different weapons and equipments available to you.
For this, the FFA mode is more suitable than the others. In Free-For-All, it’s a little less hectic than otherwise.
Don’t worry! You won’t be bored at all. You’ll see more than enough action.
But when everything feels new, like in the first hours of Ghosts online, it’s an advantage to avoid the most action packed game modes.
There are many theories on what to do to become skilled with weapons in the Call of Duty games.
One that’s mentioned often is that you should choose a weapon and stick to it exclusively. The advantage is that you’ll know the weapon inside out after a while.
The downside is that it’ll take longer to rank up. Each weapon can only provide a set amount of points. When you’ve unlocked all the levels, you’ll need to use another weapon to receive additional weapons points.
Another disadvantage is that you might become less flexible when only using one weapon. ‘Cause it’s never certain that the weapon you’ve chosen is the best in absolutely every situation.
The downside to using a range of different weapons is that it can take longer before you get really good at handling each one of them.
I don’t have any strong opinions on which way you should go. This is about personal preference.
You want to stick to just one weapon? No worries. Just do it.
Would you prefer choosing between different weapons? That’s completely up to you.
Here’s a suggestion: try as many different weapons and classes as possible to begin with.
Test the different weapons as they become available. And vary which attachments you use.
After a while, you’ll be able to decide for yourself whether you want to become a one-weapon-fits-all kind of player, or if you prefer to change between several of the weapons at hand.
I’ll wrap up this section with some well-meant advice: There are countless skilled CoD players on YouTube. A lot of them post videos with advice on which weapons you should use and how to build the optimal class.
That’s all fine and dandy.
Just remember that what works great for them, may not work as well for you.
Having said that, their videos are excellent sources of inspiration for stuff to try out on your own.
The Ultimate Newbie Gun
Keeping in mind what I’ve just said, I’ll be careful saying that you should start by using this or that weapon.
But I will give you some tips on which qualities your first weapon should have.
Let’s start off with the basics:
- It takes a set amount of bullets for a character to die in Ghosts online. Several factors determine how many. The type of weapon and distance to the target are two of the most important ones.
- The winner of a one-on-one gun fight is the one to get in the necessary amount of hits first.
- Lighter weapons allow your character to move more quickly. Heavier weapons make your movements slower.
In your first hours of Ghosts multiplayer, your character should be both supple and flexible.
At the same time, it should carry a weapon that has a good range, high rate of fire, high level of accuracy, and that makes the most damage possible.
As such, your best option is a submachine gun.
These weapons won’t perform as well over longer distances. But everything else is there.
The goal is to have an easily moveable character that can shoot a lot of bullets as quickly as possible. For this, the submachine guns work best.
Take It Easy
Remember that you’ll probably be living with this game for many months to come. In other words, you’re in no hurry. You don’t have to be running around constantly. The game won’t disappear tomorrow.
Do the exact opposite. Calm down.
This goes for those of you who’ve become dangerously good runners and gunners in Black Ops 2 or MW3. Save your running till you’ve gotten more familiar with the maps.
Several things happen when you bring your tempo down a notch:
- You’ll win more duels. Moving from walking speed to shooting takes less time than going from sprinting to shooting.
- You’ll be able to take notice of more that’s going on around you. It’s easier to see what your opponents are doing. The side effect to this is that you can, to a greater extent, plan your own movements and actions.
- You’ll become conscious of the maps more quickly. Getting to know the maps takes less time when you’re actually noticing their different elements, rather than just racing past them.
These were some simple tips that’ll make your first hours in Ghosts online a more pleasurable experience.
- Get your head around what’s new in the game.
- Use Private Matches to become more familiar with the maps.
- Play Squads Wargame before entering your first multiplayer match.
- Adjust the sensitivity.
- Start off with a weapon with a high rate of fire, high potential for causing damage, and a good range.
- Take it easy – more walking, less running.
Have you got other tips on how new players might be off to a better start? Use the comment field below.